MOUNTED HEAD
Non-intelligent, carnivorous monsters that hang on walls.
▶ Blend in with decoration: Indistinguishable from normal mounted heads.
▶ Drop: Sensitive to sound and heat. Attack a victim directly below by jumping from the wall. Creep back up to the wall if the attack misses.
Lesser Mounted Head
Resembles a stuffed animal head.
AC 6 [13], HD 2+1 (10hp), Att 1 × jump (1d6 + bash), THAC0 17 [+2], MV 10’ (3’), SV D12 W13 P14 B15 S16 (1), ML 12, AL Neutral, XP 25, NA 1 (0), TT None
▶ Blend in with decoration; Drop: See main entry.
▶ Bash: The creature attacked must save versus paralysis or fall prone, unable to attack until able to stand up again.
Greater Mounted Head
Resembles a metal or stone sculpture of an animal head.
AC 3 [16], HD 4+2 (20hp), Att 1 × jump (2d6 + stun), THAC0 15 [+4], MV 30’ (10’), SV D10 W11 P12 B13 S14 (4), ML 12, AL Neutral, XP 125, NA 1d4 (0), TT None
▶ Blend in with decoration; Drop: See main entry.
▶ Stun: Human-sized or smaller creatures must save versus paralysis or be knocked over and stunned (unable to move or act) for 2d4 rounds.
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